MATH OF LUCK

Blackjack basic strategy, priced: the exact chart for this table’s rules

Illustration for “Blackjack basic strategy, priced: the exact chart for this table’s rules”
For this engine’s rules — infinite shoe, dealer stands on all 17s, blackjack pays 3:2, double on any first two cards including after a split, one split, split aces get one card, dealer peeks, no surrender — the correct play is: stand on hard 17 and up; stand on 13 to 16 against a dealer 2 to 6 and hit them against 7 or higher; stand on 12 only against 4, 5 and 6; double 11 against everything but an ace, 10 against 2 to 9, and 9 against 3 to 6; always split aces and eights; never split tens or fives. Played exactly, the game returns 99.43% of what is staked, computed for this article. The closest call on the chart is hard 16 against a ten: hitting loses 0.5398 of a bet on average and standing 0.5404, a difference of six ten-thousandths. The most expensive common mistakes cost far more: splitting tens against a six gives up 0.128 of a bet each time, and standing on soft 18 against a nine gives up 0.083.
BETKYO RESEARCHPUBLISHED 2026-09-14UPDATED 2026-09-1410 MIN READ

The rules the chart is built for

Basic strategy is not one chart. It is the best decision for every hand under a particular set of rules, and the rules move the cells: whether the dealer hits soft 17, whether you may double after splitting, whether the dealer checks for blackjack, how many decks are in the shoe. A chart printed for an eight-deck game where the dealer hits soft 17 is subtly wrong for a table where the dealer stands. So the first step is to write the rules down from the source rather than assume them.

ENGINE-VERIFIEDblackjack/derive.ts header: “Infinite shoe: card i = floor(u × 52) at cursor i … Rules: dealer stands on all 17s (S17), blackjack pays 3:2, double on any first two cards (incl. after split), split once on equal VALUE (tens mix), split aces get one card each, dealer peeks under an ace or ten so a dealer blackjack never eats a double. No insurance, no surrender.” The replay code also auto-stands any hand that reaches 21, and a two-card 21 after a split settles as an ordinary win (×2), not as a blackjack (×2.5).

Two of those rules make the arithmetic unusually clean. The infinite shoe means every card is an independent draw — each rank one in thirteen, ten-valued cards four in thirteen — so the value of a hand depends only on its total and whether it is soft, never on which cards made it. A hard 16 made of 10 and 6 plays exactly like one made of 9 and 7, which is not quite true in a real shoe. And the peek means that by the time you are asked to act, the dealer is known not to hold blackjack; every decision below is priced on that condition, which is why the dealer’s ace looks less frightening here than in a no-peek game.

With those facts the whole game is a finite recursion. The dealer’s final total from each upcard is solved first, as in the dealer bust table; then, for each player hand and upcard, the expected value of standing, hitting (and continuing optimally), doubling and splitting is computed exactly, and the chart is simply the largest of them.

The chart

Hard totals: the dealer’s upcard across the top
YOU2345678910A
5–8HHHHHHHHHH
9HDDDDHHHHH
10DDDDDDDDHH
11DDDDDDDDDH
12HHSSSHHHHH
13–16SSSSSHHHHH
17–21SSSSSSSSSS

H hit, S stand, D double (with more than two cards, hit instead).

Soft totals: an ace counted as eleven
YOU2345678910A
A,2 · A,3HHHH*DHHHHH
A,4HHHDDHHHHH
A,5HHDDDHHHHH
A,6HDDDDHHHHH
A,7SDsDsDsDsSSHHH
A,8 · A,9SSSSSSSSSS

D double, otherwise hit; Ds double, otherwise stand. *A,2 hits against a 5 and A,3 doubles.

Pairs: P means split
YOU2345678910A
2,2 · 3,3PPPPPPHHHH
4,4HHHPPHHHHH
5,5DDDDDDDDHH
6,6PPPPPHHHHH
7,7PPPPPPHHHH
8,8PPPPPPPPPP
9,9PPPPPSPPSS
10,10SSSSSSSSSS
A,APPPPPPPPPP

The engine allows one split, so a pair dealt to a split hand is played by its total from the hard or soft chart. Tens mix: a king and a jack are a pair of tens.

Most of the chart is what every published S17 chart says, which is the point: it is a check that the rules were read correctly. Three rules move specific cells, and switching each one off in the same recursion shows exactly which. The dealer standing on soft 17 is why 11 hits against an ace, A,7 stands against a 2, A,8 stands against a 6 and A,4 hits against a 4; against a dealer who hits soft 17, all four become doubles. Doubling after a split is why 2,2 and 3,3 split against a 2 or a 3, 4,4 splits against a 5 or a 6 and 6,6 splits against a 2; without that rule all seven cells are hits. And the peek is why 8,8 splits against a ten or an ace, A,A splits against an ace and 11 doubles against a ten; in a game where a dealer blackjack also takes the doubled or split stake, those are hits.

The close calls, priced

Expected value of the best play and the runner-up, in units of the original bet, given the dealer does not have blackjack
HANDDEALERBESTEVRUNNER-UPEVCOST
Hard 1610Hit−0.5398Stand−0.54040.0006
Hard 124Stand−0.2111Hit−0.21350.0024
Hard 122Hit−0.2534Stand−0.29280.0394
Hard 167Hit−0.4148Stand−0.47540.0606
Hard 11AHit+0.1430Double+0.10910.0339
Hard 1010Hit+0.0253Double−0.00870.0340
Soft 18 (A,7)9Hit−0.1007Stand−0.18320.0825
Soft 18 (A,7)6Double+0.3815Stand+0.28340.0981
4,45Split+0.0803Hit+0.07080.0095
2,27Split−0.0074Hit−0.08830.0809
8,810Split−0.4895Hit−0.53980.0503
9,97Stand+0.3996Split+0.37000.0296
10,106Stand+0.7040Split+0.57560.1284
A,AASplit+0.1091Hit−0.02050.1296

EV is net: −0.54 means losing 54 cents per dollar staked on average. A split or double’s EV already counts the second stake. Cost is what the runner-up gives up per hand, in original bets.

Read the cost column before the chart and the priorities of learning it change. Hard 16 against a ten is the hand people argue about, and it is worth almost nothing: six ten-thousandths of a bet, a cent every seventeen dollars. On a finite shoe the answer even depends on whether the 16 has three or more cards; on this shoe it does not, and the hit wins by a whisker. Hard 12 against a 4 is almost as flat. These are cells to get right for tidiness, not for money.

The money is in the soft hands and the pairs. Standing on soft 18 against a 9 feels safe — eighteen is a made hand — and costs 0.083 of a bet, because the dealer’s nine makes 19 more than a third of the time and a soft hand cannot bust on the next card. Failing to double soft 18 against a 6 costs almost a tenth. Splitting tens against a weak dealer card is the famous temptation and the most expensive one on the list: a pair of tens is worth +0.704 standing and +0.576 split, so the split gives up an eighth of a bet to turn one excellent hand into two good ones. Splitting eights against a ten is the opposite case: both choices lose, and splitting loses about a twentieth of a bet less.

What the chart is worth

Return to player for the whole game under four ways of playing, computed for these rules
STRATEGYRETURN
The chart above99.43%
Hit or stand correctly, but never double or split97.58%
Mimic the dealer: hit below 17, stand on 17 and up94.33%
Never bust: stand on any hard 12, hit soft hands below 1893.92%

Every row includes the 3:2 blackjack. The difference between the first and last rows is about five and a half points of every bet made.

The table is the case for learning the chart and also its limit. Playing it exactly is worth five to five and a half points over the two folk strategies — mimicking the dealer loses because the player acts first and a player bust loses even when the dealer would also have busted; never busting loses because it hands the dealer every stiff hand. Doubles and splits alone are worth almost two points, which is why a player who has only learned when to hit leaves so much on the table.

And the top row is still under 100%. The engine header states the game at about 99.5% with basic play; the exact figure for these rules, with one split allowed and no resplitting, is 99.43%, computed here. The remaining 0.57% is the house edge that no hit, stand, double or split removes. The chart makes blackjack one of the cheapest games in the building. It does not make it a winning one, and because the shoe has no memory there is nothing to count that would change that — which is the story of the MIT team told backwards.

ENGINE-VERIFIEDAll figures were computed for this article by exact recursion over the infinite-shoe rank distribution (1/13 per rank, 4/13 for ten-valued cards), with the dealer standing on all 17s, the peek applied before player decisions, one split, split aces taking one card, doubling on any two cards including after a split, auto-stand at 21 and 3:2 on unsplit naturals, as blackjack/derive.ts specifies. The dealer bust rates the recursion produces (42.32% from a 6, 21.21% from a ten, 11.53% from an ace) match the published dealer bust table. The rule-dependent cells were found by re-running the same recursion with one rule changed at a time (dealer hits soft 17; no double after split; no peek, with a dealer blackjack taking the whole stake). No simulation is involved.
The table this chart was computed for
Infinite shoe, dealer stands on 17, 3:2 — every hand recomputable from the fairness data
Blackjack →
FAQ

What is the basic strategy for blackjack when the dealer stands on soft 17?

On this engine (infinite shoe, S17, 3:2, double after split, one split, peek): stand on hard 17+, stand on 13–16 against 2–6 and hit against 7+, stand on 12 against 4–6, double 11 against 2–10, double 10 against 2–9, double 9 against 3–6, always split aces and eights, never split fives or tens. The full chart, including soft hands and pairs, is above.

Should you hit or stand on 16 against a dealer 10?

Hit, but it barely matters. On this infinite shoe hitting loses 0.5398 of a bet on average and standing loses 0.5404, a difference of 0.0006. It is the closest call on the chart.

Should you split tens against a dealer 5 or 6?

No. Against a 6, a pair of tens is worth +0.704 of a bet standing and +0.576 split. Splitting gives up about 0.128 of a bet every time, the most expensive common mistake on the chart.

What is the house edge in blackjack with perfect basic strategy?

For this engine’s rules the exact return is 99.43%, a house edge of 0.57%, computed for this article; the engine header states it as about 99.5%. Mimicking the dealer returns about 94.3%.

Why does 11 hit against an ace instead of doubling?

Because the dealer stands on soft 17 and has already been checked for blackjack. Hitting 11 against an ace is worth +0.143 of a bet and doubling +0.109. Against a dealer who hits soft 17 the double becomes correct.

SOURCES & REFERENCES
  • Betkyo engine source: blackjack/derive.ts (infinite shoe, S17, 3:2, double on any two incl. after split, one split, split aces one card, dealer peek, auto-stand at 21, settlement multiples)
  • Exact expected-value recursion written for this article against those rules: dealer outcome distributions, stand/hit/double/split EVs for every hand and upcard, and full-game return under four strategies
  • Wizard of Odds — blackjack basic strategy and the effect of rule variations
THE GAMES IN THIS ARTICLE
Betkyo Research — written by the team that builds these games. Every probability quoted in the Journal is derived from our engine source or a cited reference, never copied from another site. Figures are re-checked whenever the engines change.

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